Post by Tessa Meadows on Apr 5, 2021 16:26:03 GMT
Everything Tools...
Upgrading Tools...
+ To upgrade your tool, you must successfully collect the item using that tool. Each time you collect, it will earn you one point per item collected. (Example: axe cutting lumber, hammer getting stone/ore, hoe tilling plots, sickle cutting grass, watering can watering crop, and fishing pole reeling in fish - NOT TRASH)
+ After each upgrade, your number starts again at ZERO.
Stages of Upgrades:
+ Iron - 100 points needed (Bring to Blacksmith plus 10 iron ore)
+ Silver - 150 points needed (Bring to Blacksmith plus 10 silver ore)
+ Gold - 200 points needed (Bring to Blacksmith plus 10 gold ore)
Axes...
Axe (Copper)
Copper -> 0-4 lumber
Iron -> 2-6 lumber
Silver -> 4-8 lumber
Gold -> 6-10 lumber, 0-1 golden lumber
Hammers...
Hammer (Copper)
NOTE: Hammers will always have a 50% chance to either get stone or ore. If the randomizer gives you stone, you have the chance to get the range of numbers below. If it is ore, you will get one ore of a random quality(copper, iron, silver, gold).
Copper -> 0-4 stone/ore + 10% chance for jewels
Iron -> 2-6 stone/ore + 25% chance for jewels
Silver -> 4-8 stone/ore + 50% chance for jewels
Gold -> 6-10 stone/ore + 75% chance for jewels
Hoes..
Hoe (Copper)
Copper -> Till 6 plots per day.
Iron -> Till 12 plots per day.
Silver -> Till 18 plots per day.
Gold -> Till 24 plots per day.
Sickles...
Sickle (Copper)
Copper -> 1-2 herbs per gather, 1-2 fodder per collection
Iron -> 1-4 herbs per gather, 1-4 fodder per collection
Silver -> 2-5 herbs per gather, 2-5 fodder per collection
Gold -> 3-6 herbs per gather & 1 guaranteed flower collection, 3-6 fodder per collection
Watering Cans...
Watering Can (Copper)
Copper -> Provides B quality crops.
Iron -> Provides A quality crops.
Silver -> Provides AA quality crops.
Gold -> Provides AA quality crops x 2.
Fishing Poles...
Fishing Pole (Copper)
Copper -> Catch Random Fish/Junk & Chance of catching nothing.
Iron -> Catch Random Fish/Junk & Chance of catching nothing (can recast if caught nothing).
Silver -> Catch Random Fish. No junk. Chance of catching nothing (can recast if caught nothing).
Gold-> Two pronged lure. Can catch 2 fish per cast. No junk. Chance at catching nothing (can recast if caught nothing).
Lasso...
Lasso (Copper)
Used to catch horses. Each encounter has a different amount of tries depending on the horse's personality and age.
Copper -> 25% chance to catch horse.
Iron -> 40% chance to catch horse.
Silver -> 65% chance to catch horse.
Gold -> 80% chance to catch horse.
Bug Net...
Bug Net (Copper)
Used to catch critters and bugs.
Copper -> Catch Random Low Tier Critter/Bug; Change of catching nothing.
Iron -> Catch Random Low/Mid Tier Critter/Bug.
Silver -> Catch Random Low/Mid/High Tier Critter/Bug.
Gold -> Catch Mid/High Tier Critter/Bug. Chance at catching multiples if there is a cluster.